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OpenGL-ES Texture Mapping for iPhone / Oolong / PowerVR

Friday, June 12th, 2009

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Resources to help newbs like me get started with more advanced texturing in OpenGL-ES for the iPhone, particularly when using Blender as the modeling tool.

Blender to POD for Oolong

Monday, March 23rd, 2009

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For those of you who, like me, are just getting started developing with OpenGL-ES for the iPhone, one of the challenges is building some meshes to work with. This post gives some pointers on using the open source Blender tool for your 3D modeling.