Exit Strategies?
Tuesday, October 20th, 2009Excerpt: (Read the full post »)
At the end of the last millennium, we yammered a lot about the “greater fool” theory. Is it happening again?
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At the end of the last millennium, we yammered a lot about the “greater fool” theory. Is it happening again?
I had a similar experience with TiltBallLite. It took me 3 tries to get it past Apple’s approval death panel.
iPuckLite v1.1 allows unlimited scoring during the 30 second game and it’s fully Scoreloop enabled. This trial version of iPuck doesn’t play for quite as long, but it’s still exciting, and you’ll really have to get after it to score well in 30 seconds.
iPuckv1.3 allows unlimited scoring during the 2 minute 30 second game. This makes the game more exciting, and removes the ability to get high scores by simply guarding your own goal. You’ll now have to play aggressively to get the highest score before the game clock runs down.
Our newest free app, TiltBallLite, uses on the accelerometer to control gameplay. It’s fun, challenging and, of course, Scoreloop enabled.
OK, so maybe this whole iPhone app development boondoggle was a REALLY bad idea, at least for independent devs. Newsweek has a not so encouraging article on the business potential for us. Read this before you decide to jump in.
An update to iPuckLite is available for download on the App Store.
After nearly two months of drought, the floodgates at the App Store recently opened. We’ve had five (5) apps approved in the past several days.
Apologies in advance to our more aesthetically sensitive users who were offended by the appearance of the BluMtnWerx logo in RingDance’s main view. The free app sounds the same, and when your screen times out, it even looks the same.
Some of our more aesthetically sensitive users reported that they were offended by the inclusion of the BluMtnWerx logo in RingDance’s main view. Since I never want to run afoul of the higher minded types, I removed the logo from the paid version of RingDance.