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Press Release Announcing Alphabet Morpher v1.0

Tuesday, July 27th, 2010

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We did a press release announcing the availability of Alphabet Morpher v1.0.  Here’s the content:

iPhone – All About the Cool

Thursday, October 29th, 2009

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According to a recent survey by Retrevo, iPhone owners assess themselves as more “cool” than do Blackberry owners.  Rating categories included these seemingly shallow criteria:  Extrovert, Jock, Intellectual and Media Buff.  iPhone owners ranked themselves as higher across the board.  After dealing with the “community” for most of this year, I’m sure that they think that.

TiltBallLite v1.0.1 Gets Its Own Scoreloop Leaderboard

Wednesday, October 21st, 2009

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TiltBallLite, our accelerometer controlled app, now has its own Scoreloop board.  You’ll be competing directly with other TiltBallLite players.

iCombat and the App Approval Death Panel

Tuesday, October 20th, 2009

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I had a similar experience with TiltBallLite.  It took me 3 tries to get it past Apple’s approval death panel.

iPuckLite v1.1 Enabled for Scoreloop

Saturday, October 17th, 2009

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iPuckLite v1.1 allows unlimited scoring during the 30 second game and it’s fully Scoreloop enabled.  This trial version of iPuck doesn’t play for quite as long, but it’s still exciting, and you’ll really have to get after it to score well in 30 seconds.

iPuck v1.3 Adds the Time Dimension

Thursday, October 15th, 2009

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iPuckv1.3 allows unlimited scoring during the 2 minute 30 second game.  This makes the game more exciting, and removes the ability to get high scores by simply guarding your own goal.  You’ll now have to play aggressively to get the highest score before the game clock runs down.

TiltBallLite Finally Makes its Way onto the App Store

Monday, October 12th, 2009

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Our newest free app, TiltBallLite, uses on the accelerometer to control gameplay.  It’s fun, challenging and, of course, Scoreloop enabled.

RingDance v1.1, Sans Crass Logo, Now Available on the App Store

Friday, September 25th, 2009

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Some of our more aesthetically sensitive users reported that they were offended by the inclusion of the BluMtnWerx logo in RingDance’s main view.  Since I never want to run afoul of the higher minded types, I removed the logo from the paid version of RingDance.

Upgrades from Lite Version are #1 Driver of iPhone App Purchases

Friday, August 28th, 2009

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The July metrics report from AdMob includes some really interesting bits.  Even if you don’t completely trust their methodology, you should at least take a look at their results.

iPhone App Marketing Series:  Scoreloop and Social Gaming

Friday, August 21st, 2009

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With all of our hard work on iPuck, who would have guessed that the single most effective bit of development and marketing would be integration with the excellent Scoreloop network?