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Archive for March, 2009

Musings on the Sometimes Maligned Interface Builder

Tuesday, March 31st, 2009

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I’ve seen both positive and negative comments regarding IB.  Put me squarely in the fan camp.  While the application has some odd issues, the benefits of being able to do your interface design on screen, using drag & drop, more than compensate for the challenges.  In fact, there are pretty straightforward ways to overcome many of the limitations.  We’ll talk about one “trick” in this post.

Book Recommendation: Beginning iPhone Development

Wednesday, March 25th, 2009

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I’ve been using another book quite a bit recently.  “Beginning iPhone Development” does a great job of both presenting the basics and explaining why things work as they do.  I strongly recommend that new iPhone developers give this book a look.

Blender to POD for Oolong

Monday, March 23rd, 2009

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For those of you who, like me, are just getting started developing with OpenGL-ES for the iPhone, one of the challenges is building some meshes to work with. This post gives some pointers on using the open source Blender tool for your 3D modeling.

The Joy of Screen Real Estate

Sunday, March 15th, 2009

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While I love my MacBook, a 13-inch monitor just doesn’t give me enough space for development.  I ended up having to get a second screen.

Book Recommendation: “The iPhone Developer’s Cookbook”

Monday, March 2nd, 2009

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I recommend that new iPhone developers take a look at “The iPhone Developer’s Cookbook” by Erica Sadun. While not perfect (it was apparently written while the SDK was still in Beta), the book goes a long way towards explaining a number of things that I’ve found really puzzling about iPhone development.

Getting Started

Sunday, March 1st, 2009

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We’re just getting started with iPhone application development. Paul shares some experiences and resources that he’s found over the first two weeks.